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Hosting a Game yourself

Sick of Custom Kick? Sick of Banlist detecting multiple namespoofs as you try to harass-follow other hosts?

Then become a host yourself and ruin your own game. Think about it,  you cannot be custom kicked and you can also hog the bandwidth on your own network to create a laboriously painful, laggy game.

There are a few quick things to know if you don't already know:

Game Name/Type: Simple APEM (All pick, Easy Mode) with your country tag attatched will attract a swarm of players

You do not get Custom Kicked
: Cool, no?
 
Acquiring laggy hosting: Bittorrent Protocol is more than enough to weight down my Australian internet connection. I don't actually have to be downloading - having a few torrents loaded and seeding to a lot of peers (preferably 200+) is fine too. Even if you're not directly uploading to other leechers, maintaining connection to your tracker and and the peer list is enough for very active torrents.

If you're not very adept at Bittorrent, simply said, just load a few torrents with a lot of peers. This lag can only be stopped by [STOP]'ing the torrent or [REMOVE]'ing it. Pausing is not normally enough as you will still be conneceted to  the tracker and the peer list.

Any sort of direct download kills over my hosting from an Australian internet connection. Since Australia's internet capacity is very far below the average for other developed economies, your own internet connection may easily be able to handle a few downloads and this may be unhelpful for you. I am sorry, but I do not know what it's like to have good internet    ; (

If you're using a Delay Reducer whilst hosting, you can set the DR to an incredibly low latency. When hosting properly, I use the 70-90ms range. To create spikes, drop your DR to 30-55ms, the lower the latency the worse the spike. If you put it very low, say (for me on Australia Internet) less than 30ms latency then the game stops and everybody gets the [Waiting for Player] message whilst the game lags into oblivion.
Hey, you can even go the other way and increase the latency causing frustrating delay. About 150ms latency is the upper bound that people tolerate before they start raging when playing DotA. 250ms is Warcraft III battle.net default, and no one wants to go back to the dawn of battle.net. So, I say 250ms+ is all good.

I do have another garunteed method of causing lag through the use of a DoS script/program that makes your computer upload tens and even hundreds of useless packets per second onto the internet resulting in a decline to your hosting abillities, but I will not (do not) talk about it right now...

Do not lag your hosting so much that people leave straight away, give them repeated laggy spells at regular intervals (like 10-20 seconds). Entice them with reassuring messages like "It's (the lag) fixed now" after reducing your hosting lag, but bringing it back repeatedly just to piss the players off.

Custom Kick: It's on your side now, use it and become God. Is your ally's Buriza something that you want for your own hero? Custom Kick Time!

Can be fun if used properly, but just like god-mode in other games, a serious decadence in your gameplay experience may result.

It's more fun to piss off a host(I think so): Hosting a game yourself sheds this benefit at the acquisition of some others, mostly the inability to get Custom Kicked and a lot more control.

Making Un-Playable games: Just host a game with your firewall on or without Forwarding your Ports on your router ( if you're still using modems at home, then you need to get with the times, bro). Another thing you can do is host a Joinable game, but never start it - go AFK and do something better, or verbally taunt/entice the players joining the game.
 
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Some Shit

Version 1x10^-2

Version 2x10^-2

Vershion 3*10^(-2)

 
 
 
 
 
 
Banlist

Friend and foe for gamestuffers.

Foe

A stale and over-used alias may be banned a by multiple players. Join a game where a banlist has you notated, you'll get kicked.

Can detect same IP addresses, possible way to over come namespoofer (more info towards the end of the Namespoofer page).

Friend

Can be used to follow players without adding them to your friends list. Repeating a /whois on a certain palyer in the [Messages] tab of the banlist cant track the location of a player. Then you may copy-paste their gamename when they join a game.

Can keep track of people who easily rage with the ban function. The ban function can also be used to keep track of hosts with Custom Kick. When you're in a game with a tagged player, the banlist will alert you to their presence.
When in Warcraft 3, type [  //ban PlayerName Comment ] This is the default command, if you've changed your banlist preferences, it may be different.


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Maphack

I still haven't found a good maphack that works and is reliable.

But Maphack isn't necessary; I don't use it when I play, neither when playing properly nor while gamestuffing.
 
With proper awareness and use of the mini-map, you can deduce where other players are most of the time. I thoroughly recommend not using maphack to inprove your skills in awareness.

I guess one advantage of using maphack would be making it blatantly obvious you're maphacking to piss off the other team. But I don't see much usefulness in this.

However, I will continue searching for a decent maphack since most other players don't have the ability to multi-task and use the mini-map whilst controling their hero at the same time.


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Teaming Up

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You do not have to do this on your own. Teaming up with even one extra person more than doubles the impact of game stuffing.

Advantages

Greater Impact, more drama when many people are game stuffing
Greater Impact when you leave or get CK'd, if you and your accomplices are on the same team
Allows some hero combos that are quite effective
Allows for support during flamewars

Disadvantages

Less people to piss off



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[Bread and Butter] - Taunting and Verbal Drama

卐卐卐[Essential Knowledge]卐卐卐
 
This is really, all the Essential Knowledge you have to know for this:

noob, newb(ie), n00b
This is the Bread and Butter of bread and butters, this is the magical word of DotA. Now anybody can be like Sylar and make people 'tick'. Don't be modest with its usage, let everyone have a share of the love.

Poke some posh criticism at someone's playing style or breath some charring flames over [All Chat], whatever rings your bell, as long as each barrage of insults targets one person. Concentrate your flames on one person at a time, try not to let them dilute amongst other players - "you're all noob" is not nearly as drama-inducing as "you're noob" (please note the difference). A diffusal of responsibility to recieve the flames lessens its impact. Singling someone isolates them, whilst at them same time, forces a reaction as the target of the flame tries to excuse himself from the accusations - as all DotA players believe very adamantly that they're not noob (which in most cases 95+% of the time, is an unrealistic expectation).

Preferably, follow your accusation of noob-ness with a coherent and grammatically correct supporting statement. eg. "Venomancer is noob because he can't even press 'V' for [Poison Nova], I mean, if he had used his ulti, neither of us would've died. Like, it's just one button. ffs, peope these days."
The above statement is a logical fallacy which assumes that [we] (or whoever the 'us' refered to) would have survived if Venomancer had used his ultimate, but since it never happened it cannot be taken as complete fact without impractical experimentation. But most (95+%) DotA players will not notice this fallacy and cannot dispute the accusation.

A zerg rush of flames involving the word 'noob' may work, though I've had little experience with this method, but I can say that this knocks people off their socks but gives ample opportunity for come-backs. Comments that are too intelligent means that some players won't understand it and won't recognise it as a flame.
eg. "your noob" (grammatical error intentional), "like wtf, noob", after the target has died: "lololo good job dieing, noob" (spelling error intentional), "ffs why do i alway get the noob team (insult directed at the whole team, but effective if you've already accused a few players of being a noob - it's like rubbing salt into their wounds), "stfu noob" or just "fuck up noob" (I have no idea what "fuck up" means, but I hear it a lot).
 
 

Even though the target of your flames may be on the same [Allied] team, delivering your comments over [All Chat] can have mixed outcomes that are normally detrimental to the integrity of the game. The other team may get irritated (which is also a good thing) and tell you to "stfu ally chat". But don't listen to them unless a threat of getting CK'd is aimed at you.
You can ignore all CK threats if they do not come directly from the host, but then again, even if the host threatens you, you can choose not to comply... Experience shows that hosts who threaten to CK you are more often than not, telling the truth. But the odd host can't actually custom kick despite what they say, and you can laugh off with everyone else when it is revealed that the host is a sore loser.
 

卐卐卐[Useful Phrases, and Other shizzles]卐卐卐

For when your creativity is running dry.

dw I play clanwar I know how its done (grammatical error intentional)
I play clan war, I know what I'm doing
Say this and then go off to do something totally retarded, like giving off first blood. Be prepared for a backlash of drama centered upon you after you commit the said deed.
 
In one game with an accomplice, we crahsed our way into middle lane that already had 2 people at the beginning of the game, leaving middle lane with 4 people. I then called "4 mid first tower in 4 minutes gogogo" (obvious bull) and supported it with "I play clanwar, I know what i'm doing", and then we all died. cool story bro, thought you'd like it.
 
ffs people these days
This cliche taunt disguised as an opinion appeals to the target's desire to be 'like everyone else'** - to not be the 'odd one out.'

This display of arrogance may induce a sense of isolation and helplessness.

 ** What they don't realise is that 95+% of DotA players (on battle.net) are very bad at the game, and trying to be like them isn't an ideal option. But this 95+% percentage of players do not realise that they're complete chad, so on Battle.net we often see noobs trying to be as good as other noobs - which is failure of epic proportions.

[Comeback:] huh your angry lol! you just got manipulated by a 13yr old (grammatical error intentional)
I don't really like this one, but I find myself using it from time to time.

Get someone angry with [a zerg rush of] taunts or whatever, and when the target of the flames tries to pull off a "man are you like 13 or something?" or "how old are you?" in a feeble attempt to prove superiority through maturity (I hate it when people try to do this, who's to say  that maturity = superiority). Give them a reply that implies a young age : "so what if i'm 13, you still suck it makes no difference" or "no, I'm 14 you idiopt".

Confirm their anger or at least suggest that the target is angry to the other players;
lol u mad  (suggestion)
lol u mad?  (question)
Are you angry?  (question)
huh your angry lol!  (suggestion)
 
Then you dish out the comeback and watch them go silent (95+% of the time). Do this in [All Chat] if possible for the purpose of humiliation.

Use this in a very drawn out and laboriously long flamewar. The longer the better. Hold off the confirmation (lol u mad, etc.) and the comeback (you just got manipulated...) until the end of the flamewar or when you have no verbal ammunition to throw at them.

Grammar Nazi
'nuff said.

Insisting on the Truth
 
This is just plain lying.

You make claims and insist they are true so that people believe you, you may also provide falseful evidence but this is not necessary.

An example of this is following someone onto a lane in which they had already called "solo" for and insisting that you're the one who called "solo". A quick check of chat logs will beg to differ, but the HOST, who's more than likely to be on the other team, cannot tell.
 

Afterword

Personally, I disapprove the use of insults directed at other things besides one's skill at DotA (Like "your mom sucks me off at night" or "you must have no life"). It does work if used properly but it goes against the main reason why I mess about in DotA games.

I am sick of the (all too common) narcassistic players who take the game too seriously and have inflated perceptions of their own ability at DotA. These kinds of people have flamed me repeatedly whilst playing normally when I do anything that deviates from the norm - like using Techies with no Landmines (trust me, stasis + remotes + attribute = gg) to show that they are better. I guess this is my way of getting back at these players, by ruining the very games they play. However whilst they may be dickheads online, I've found one's IRL personality doesn't always match their online ones so I don't normally flame on about anything besides their  *cough "Dota Skills" *end-cough.
 
This is just a personal rant. Your reasons for reading these pages or game stuffing are probably different to mine in the sense yet similar in the sense that we all just want to have fun - a different kind of fun if you know what I mean. Do whatever you want - as I said; personal insults do work if used properly, I just ardently refrain from using them myself except for a few exceptions.
 
 
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[Bread and Butter] - Leaving the Game

卐卐卐[Essential Knowledge]卐卐卐

Leave the game to imbalance the team, widening the gap between both teams.

In the menu, press the [End Game] button or use the shortcut - Hold [ALT] and press [Q] [Q].

This is all it takes.
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卐卐卐[Further Discussion]卐卐卐


You don't always have to wait until the end of the game to leave it - leaving the game at the right moment will most surely send it tumbling down into oblivion. The downside to leaving the game is that you do not get to observe the ensuing drama in [All Chat], but if done properly, you can sleep easy knowing that you've ruined a game.

Use as a finisher only (obviously). Leaving the game from the word go is not preferable.

If it isn't so obvious already, leave the game to widen the imbalance between both teams and NOT to balance the teams out.
Turning a 5v4 into a 5v3 is a Good idea.
Turning a 5v4 into a 4v4 is a Bad idea.

If you have two people working together to game-stuff whilst on the same team, then:
Turning a 5v4 into a 5v2 is a Great idea.

Teaming up with someone more than doubles the impact when both of you leave (or get custom kicked, as is the case most of the time).

Save the game before you leave (might as well).

Countdown leaving is another form of leaving the game. Before the game starts during the 5 second countdown, players may leave by pressing the [Cancel] button on the game interface or hitting the [Escape] key during the 5-4 second mark of the pre-game countdown. The host may cancel the game and remake anytime between 5-2 second mark of the countdown. Not as effective as leaving in-game. I tend to do this when the host (for whatever reason) doesn't let my friend/accomplice join, so I leave the game during countdown and find another game where both myself and friend/accomplice can join.


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